7/23/2007 - Fires of Outland Loot Cards
Anyone in the user’s party can click the pot to receive one helping of gumbo. The pot will remain until all five helpings are taken. The gumbo food item will stay in the user’s inventory until he or she logs out and is tradable to other players of the same faction. Eating the gumbo will grant the consumer a five-minute buff. At random intervals during that time, the player will belch out a stream of noxious green gas with a loud, audible, “Burp!”
The second Loot item in Fires of Outland is the Fishing Chair. Usable outdoors, the Chair is another in-inventory item that creates a wooden chair with an umbrella that the owner can sit in by right clicking. Additionally, the player can use a fishing pole to fish while sitting in the chair. It’s great for catching Mr. Pinchy or watching two paladins duel for an hour. With the hibachi blanket and umbrella Loot item from Through the Dark Portal, you can now set up your own portable picnic.
Finally, we come to the rarest Loot card in Fires of Outland, the Spectral Tiger. Our second Loot mount, the Spectral Tiger is available at the standard level 40 mount speed and at epic level 60 mount speed. Like a standard mount, players will need the appropriate riding skill to use it. When you turn in the code for this card to Landro, it will allow you to open up a standard merchant inventory menu where you can buy either the level 40 mount or the level 60 mount. You can go back and purchase another mount later. So, if you first get the slower mount at 40, you can go back at 60 and purchase the faster version, too! These mounts are so awesome that I’m going to stop writing now so you can look at some in-game images.
6/25/2007 - Molten Core Cards
- MC treasure cards added to deck builder
- Images uploaded, should get some cleaner ones.
- Market Values reset due to bug and additions.
6/1/2007 - Molten Core, Incoming
Runes of the Game
Every time you take on the Molten Core Raid Deck, you start off by facing Lucifron. If you make it far enough, you’ll eventually finish the raid by facing Majordomo Executus and, finally, Ragnaros the Firelord himself. The seven Bosses you’ll face in between Lucifron and Majordomo Executus have one thing in common: runes.
Runes are a new card type unique to the Molten Core Raid Deck. They’re kind of a cross between ongoing abilities and quests . . . but I’m getting ahead of myself.
Seven of the Molten Core Bosses have associated rune cards. (From now on, I’ll refer to those Bosses as “rune Bosses.”) During the standard game, you’ll only face three of the seven rune Bosses. Before the game starts, the Boss player will select three of the seven runes randomly and in secret, and then remove the others. This determines which of the rune Bosses the raiders will face this time around. (In the “full clear” mode, all of the runes and rune Bosses are used.)
When it’s the Boss player’s turn, if there’s no Boss in play (that is, if the raiding players have destroyed the previous Boss), the Boss player reveals the rune with the lowest number and puts that rune’s Boss into play along with any additional ally tokens that enter play along with it. The rune is also put into play next to the Boss player’s resource row.
Here’s the lowdown on runes:
1. While they technically don’t count as resources, the Boss player can exhaust his or her runes as if they were resources to pay for cards and powers.
2. A rune’s game text is active as long as the rune remains face up.
3. When a rune Boss is destroyed, its rune is doused (turned face down), which turns off its game text. However, face-down runes can still be exhausted to pay resource costs.
The Boss player will slowly build up a number of runes over the course of the game, although no more than one rune can be face up at a time. There are also several cards in the Main and Ragnaros decks that count the number of runes the Boss player has in play.
While runes are one way the Boss player can pay resource costs, normal resources are also available via the Minion deck.
The Minion deck is full of generally weaker monsters (referred to in the MMO as “trash mobs”) that show up between Boss fights.
Here’s how it works:
During the Boss player’s turn, he or she puts the top card of the Minion deck face down into his or her resource row without looking at it. These resources work just like resources in the normal game, with two exceptions.
1. They can’t be destroyed or otherwise leave the Boss player’s resource row (except in one circumstance . . . ).
2. When a Boss is destroyed, all of the Boss player’s resources (the face-down Minions) are removed from the game, turned face up, and put back into play as ally tokens.
While it’s easier to learn by playing the Raid Deck, here’s a quick rundown of the basic flow of the Molten Core resource system:
The game starts with the Boss player putting Lucifron and his additional allies into play.
On each of the Boss player’s turns, he or she adds a face-down resource to his or her resource row from the top of the Minion deck. (No peeking!)
When Lucifron is destroyed, the face-down resources turn over to become Minion allies that the raiders have to deal with.
On the Boss player’s next turn, he or she puts into play the next Boss, its additional allies, and that Boss’s rune. The rune enters play face up next to the Boss player’s resource row.
As you can see, while the number of runes a Boss player has increases over time, his or her resource total actually resets to zero every time a Boss is destroyed. (This is why the preview card I showed you a couple days ago, Volcanic Lair, isn’t quite as scary as it looks at first.)
That concludes my quick introduction of the Molten Core Raid Deck. As you can see—from the ten different Bosses and the allies that enter play with them, the runes, the Minion allies, the Main deck, and the Ragnaros deck (not to mention an all-new treasure pack)—there’s a lot going on!
I hope you have fun raiding, and I look forward to hearing about your adventures!
Click here to view past news
4/5/2007 - Dark Portal Cards, Incoming
New Dark Portal Loot CARDS
Imp in a Ball - Unique summonable fortune telling imp
Picnic Blanket - Full grill setup with a hibachi, a blanket, and an umbrella.
Bananas - Unique in-game monkey pet
3/19/2007 - Dark Portal Cards, Incoming
2/23/2007 - Fires of Outland
After the opening of the Dark Portal, the battle rages on and Upper Deck Entertainment Introduces….
World of Warcraft "Fires of Outland™" Booster Packs
Rush to war as the conflict is joined in Outland! The armies of Azeroth lay siege to the mysterious world, while the Burning Legion throws its might against the Stair of Destiny.
Prestige and glory await those who are bold enough to join the fray. Let your battle cry be heard as echoes of war engulf the blood-soaked world.
Heed the call!
Fires of Outland™ is the third set in the World of Warcraft® Trading Card Game, which is based upon the award-winning massively multiplayer online role playing game, World of Warcraft®.
· Uniquely coded rare Loot™ cards feature cosmetic upgrades for your World of Warcraft online character. New Burning Crusade content now available!
· Collect UDE Points cards with unique codes in every pack of the World of Warcraft® TCG. Enter those codes on your online account and earn special TCG cards, promotional materials, and distinct cosmetic upgrades for your online World of Warcraft® character!
· Play as your favorite class and race, including the new Draenei and Blood Elf races, and experience all the depth of World of Warcraft® in a TCG!
· Compete in Darkmoon Faire and other robust World of Warcraft® TCG Organized Play programs and win amazing prizes
· 15 game cards & 1 UDE Points card per pack
· 24 packs per display
· 12 displays per case.
Arrival date: August 2007
1/26/2007 - FIRST DARK PORTAL CARD RELEASED
12/22/2006 - DARK PORTAL!!!!!
Release Date: April 11th, 2007
A new year is coming, and with it the WoW TCG will have a new set! Through the Dark Portal will feature a total of 319 cards, including 18 new heroes. Booster packs will have 24 packs to a display box, and 15 cards per pack (plus a UDE Points card). Starter decks will be available, with 9 different 33-card decks and 3 random, oversized hero cards.
If you’re wondering what to expect, we can tell you that two new races will be added to the game: Draenei and Blood Elf. Additionally, when you get your hands on Through the Dark Portal cards, racial abilities are going to become very significant.
Through the Dark Portal will also introduce three new Loot cards and cosmetic in-game items for the WoW MMO! You’ll be able to get a new blanket, a unique pet, and a fortune-telling imp. More details will be released in 2007.
The official release date is April 11th, 2007, but players can get their hands on the cards for the first time at a local Sneak Preview event on March 31st and April 1st.
12/7/2006 - A few Nice Images of ONXYIA
You gotta love the D & D Mixture here! /roll D20
11/30/2006 - Turtle Mount Live Video In-Game
Man I gotta get me one on my Draeni Shaman...
11/27/2006 - Onxyia' Treasure Pack Pricing LIVE
Onxyia Treasure cards are now for sale.
On a side note I'll be working to add these cards to my Deckbuilder over the next few days.
Thanks and Enjoy.
11/22/2006 - Site Launch!
This site is divided into 5 main areas.
1. Deck Builder
My Deck Builder is a graphical engine for creating decks.
Another feature of this deck builder is the ability to directly export a deck to XML format for play in OCTGN. This is awesome because you can not only create decks, view there value but you can actually play them.
In the future I want to allow this to be used to also contruct Onyxia Raid deck exportable to OCTGN xml format.
Link to the Deck Builder - http://www.wowtcgame.com/deckbuilder/
List of Deck's Created - List of Created Decks
Example Deck Direct Link - Example of One Deck
2. Custom Deck Viewer
The Custom deck viewer allows you to navigate decks that have been saved to the site using the deck builder. It contains direct access to test draw these decks and sortable options by hero.
List of Deck's Created - List of Created Decks
3. WOW Card Navigator
The Card Navigator allows you to custom list cards that exist in WOW TCG. This program has an ad-hoc ability that makes finding cards very easy. Say you want to see only fire attack type cards with 3 health, easy.
WOW Card Navigator
4. Ebay Card Viewer
The Ebay card veiwer is basically a short cut to finding live ebay auctions by card. Select a card directly from a full list of cards and any auctions that are live on ebay should be listed.
EBAY Card Viewer
5. OCTGN Online Play
WOW TCG was made to be played, bottom line. This area of the site looks to foster the distribution of the OCTGN software with hopes that more players look to play online.
Events Blog from GEN CON SO CAL
View the UDE News Archive
Welcome to the World of Warcraft™ trading card game!
In this game, you control a hero in the world of Azeroth. As you play, your hero can invite allies to join your party, complete quests, find weapons and armor, and play abilities and talents directly from the World of Warcraft online game.
The World of Warcraft TCG draws from the rich lore of the Warcraft universe. Two factions are battling for supremacy over Azeroth-the Horde and the Alliance-and each time you play, you choose a hero from one of these factions to represent you.
This TCG was created by loyal World of Warcraft fans and the best trading card game designers in the world. We hope you enjoy it!
Trading card games (TCGs) are different from other games in two ways. First, the cards in a TCG can change or go beyond the game's basic rules. The card is always right. That means you should always do what the card says-even if the rules say something different.
Second, you get to choose the cards you want to play in your deck. You decide which hero to play, what items and abilities you will use, which allies you will invite into your party, and what quests you will perform. In this game, you have total control over the power of your deck.
Object of the Game
In the World of Warcraft TCG, you control a hero. Your hero is the leader of your party who fights alongside your allies. The cards that you play will allow you to equip your hero with weapons and armor, use spells and talents, invite allies into your party, and complete quests.
The object of the game is to defeat your opponents before they defeat you. Over the course of the game, your hero and allies will deal damage to your opponents' heroes and allies, and that damage is permanent unless it is healed. If your hero takes damage equal to or greater than his or her health, you're out of the game.
You're also out of the game if you run out of cards in your deck and you can't draw another card, so you must defeat your opponents before that happens.
What's in the Starter Box?
Each starter box contains:
- A deck of 30 cards, wrapped together with a hero card and two UDE Points cards. The deck has been preconstructed to go with its hero card. You'll play your first few games with this deck and its hero. There are 9 different starter decks, one for each class.
- Two booster packs of additional cards. Feel free to open them up, but don't mix them with the preconstructed deck yet.
- Three random oversize hero cards. You can use these cards in games, or just collect them.
Click to View Full Rulebook